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Age of wonders planetfall campaign difficulty
Age of wonders planetfall campaign difficulty








age of wonders planetfall campaign difficulty

Make frequent use of officers/snipers as forward observer to make it easier to reveal enemy position in the fog of war, Use of tanks and Artillary to support your advancing infantry and vice versa.

age of wonders planetfall campaign difficulty

Would Recommend playing on a very long campaign with this while using mods that increases unit vision/combat ranges and if possible with fog of war turned ON. I’m very confused between the difficulty of the mission (number of stars) vs the challenge level modifiers. New difficulty scale: Easy, normal, hard, very hard, extreme. This mod should work with pretty much any other mod as long as it doesn’t change the Dynamic Campaign difficulty settings file. Old difficulty scale: Very easy, easy, normal, hard, very hard. Conquest_Enhanced and any other mods that changes the dynamic campaign difficulty files Plus some changes to enemy AI veterancy per difficulty and Resource rewards per map type. – This Mod works through the Resources Diffulty settings instead of the Game Difficulty setting cause the Army size/Resource are on the same settings while game difficulty settings changes AI behaviour/Accuracy.ĪI Max Resource Factor (Affects AI Army Size) : 4 (default is 1) – New game patch made some changes to the difficulty files, Most of the Data files (resources/AI army size etc.) Each campaign contains procedurally generated missions & you will have to choose whether to.

age of wonders planetfall campaign difficulty

Increases Unit Cap in Dynamic Campaign Mode and Increase Enemy AI Army size/veterancy to balance out the increase in Player Army, Makes it more challenging.










Age of wonders planetfall campaign difficulty